But there are some nice, light navigation puzzles here, using elevators and walkways to find clients hiding in the dark corners of the crowded city. Fixed camera angles and slightly floaty character movement mean these sections aren't as compelling as when you're in the air. Occasionally you're forced to park your car and explore parts of the city on foot. It's a narrative game first and foremost, more concerned with telling you a story than challenging you. But for the most part, Cloudpunk is a pretty easygoing experience. There are some light simulation elements too, such as stopping at garages to refuel, or forking out for repairs if you've traded paint with a few too many hover buses. Full list of all 31 Cloudpunk trophies - 14 bronze, 10 silver, 6 gold and 1 platinum. #Cloudpunk decision above the clouds fullAnd it only gets better as you spend your hard-earned wages on upgrades, including a nifty booster that gives you a short, satisfying surge of speed. Full list of all 31 Cloudpunk trophies - 14 bronze, 10 silver, 6 gold and 1 platinum. Behind Nivalis’ dazzling outward appearance, tensions are mounting, and Rania eventually learns that the Cloudpunk corporation is. Gliding across those dazzling cityscapes, weaving through traffic, and firing your repulsors to gain altitude feels sensational. Cloudpunk is ultimately about the people of Nivalis, both those who make up the teeming masses populating its lower levels and those who belong to the city’s wealthy elite and live high above the clouds. Or is it flying? Your little hover car is a delight to control, with a nice feeling of speed, weight, and momentum. And as Control grows to trust you, you're given more lucrative jobs-including a visit above the clouds to the Spire, where wealthy corporate stooges live and work away from the mass of humanity below.īut what really holds Cloudpunk together is the driving. As Rania makes her deliveries she learns more about Cloudpunk, how the city is run, and the tensions bubbling beneath the surface. And I love Camus, Rania's AI companion, who has an infectiously naive, optimistic personality. Huxley is a private detective who speaks like he's narrating a hard-boiled crime novel, and frustrates Rania with his tortured mixed metaphors. There are some great characters here, though. Nivalus is a city filled with stories, although the quality of the writing and voice acting is pretty uneven. As you make your deliveries you'll meet a large cast of characters along the way, including shady nightclub owners, hackers, hover car racers, CEOs, cops, and self-aware androids. (Image credit: Ion Lands) (opens in new tab)Ĭloudpunk is a game almost entirely about exploration and conversation.
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